Kill All Prison Life Mobile Script
Roblox Scripts is what Roblox players and coders use to build interactive games. To be more specific, players use Lua scripts a popular scripting and programming language.
Instruction
1.Open Roblox And Start Playing 2.Click The Blue Circle To Copy The Script Code 3.Paste The Script Code Into Your Executor 4.Then Execute The Script Code 5.Enjoy
Script Code
--feel free to use (THIS WAS MADE WITH CHATGPT) game:GetService("StarterGui"):SetCore("SendNotification",{ Title = "Loaded!"; Text = "Provided by xubs script! "; Duration = 1.5;}) local Library = loadstring(game:HttpGet("https://pastebin.com/raw/GdN5iRbt"))() local Window = Library.CreateLib("Drop the soap GUI", "DarkTheme") local Tab1 = Window:NewTab("Main") local Tab1Section = Tab1:NewSection("Configs") local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local playersService = game:GetService("Players") local replicatedStorage = game:GetService("ReplicatedStorage") local function getAllPlayers() local playerList = {} local currentPlayer = playersService.LocalPlayer for _, player in pairs(playersService:GetPlayers()) do if player ~= currentPlayer then table.insert(playerList, player) end end return playerList end local function attackUntilDead(targetPlayer) local currentPlayer = playersService.LocalPlayer while targetPlayer and targetPlayer.Character and targetPlayer.Character:FindFirstChild("Humanoid") and targetPlayer.Character.Humanoid.Health > 0 do -- Teleport to the target player if currentPlayer and currentPlayer.Character and currentPlayer.Character:FindFirstChild("HumanoidRootPart") then currentPlayer.Character.HumanoidRootPart.CFrame = targetPlayer.Character.HumanoidRootPart.CFrame end -- Punch the target player local args = { [1] = targetPlayer } replicatedStorage:WaitForChild("meleeEvent"):FireServer(unpack(args)) wait(0.01) -- Small delay to avoid flooding the server end end local function getInmates() local inmates = {} local localPlayer = Players.LocalPlayer for _, player in pairs(Players:GetPlayers()) do if player.Team and player.Team.Name == "Inmates" and player ~= localPlayer then table.insert(inmates, player) end end return inmates end local function punchUntilDead(target) while target and target.Character and target.Character:FindFirstChild("Humanoid") and target.Character.Humanoid.Health > 0 do local args = { [1] = target } ReplicatedStorage:WaitForChild("meleeEvent"):FireServer(unpack(args)) wait(0.01) -- Small delay to avoid flooding the server end end Tab1Section:NewButton("Kill all inmates", "askjdkasdasd", function() local inmates = getInmates() for i, target in ipairs(inmates) do -- Teleport to the target local player = Players.LocalPlayer if player and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then player.Character.HumanoidRootPart.CFrame = target.Character.HumanoidRootPart.CFrame end -- Punch the target until their health is 0 punchUntilDead(target) end end) Tab1Section:NewButton("Kill all", "askjdkasdasd", function() local allPlayers = getAllPlayers() for _, targetPlayer in ipairs(allPlayers) do attackUntilDead(targetPlayer) end end)