Jjpoiky Mount RNG Mobile Script
Roblox Scripts is what Roblox players and coders use to build interactive games. To be more specific, players use Lua scripts a popular scripting and programming language.
Instruction
1.Open Roblox And Start Playing 2.Click The Blue Circle To Copy The Script Code 3.Paste The Script Code Into Your Executor 4.Then Execute The Script Code 5.Enjoy
Script Code
local player = game.Players.LocalPlayer local screenGui = Instance.new("ScreenGui", player:WaitForChild("PlayerGui")) local frame = Instance.new("Frame", screenGui) local teleportToggleButton = Instance.new("TextButton", frame) local hideRollGuiButton = Instance.new("TextButton", frame) frame.Size = UDim2.new(0, 250, 0, 150) frame.Position = UDim2.new(0.5, -125, 0.5, -75) frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30) frame.BackgroundTransparency = 0.2 frame.BorderSizePixel = 0 teleportToggleButton.Size = UDim2.new(0, 220, 0, 40) teleportToggleButton.Position = UDim2.new(0, 15, 0, 20) teleportToggleButton.Text = "Teleport: OFF" teleportToggleButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60) teleportToggleButton.TextColor3 = Color3.fromRGB(255, 255, 255) teleportToggleButton.BorderSizePixel = 0 hideRollGuiButton.Size = UDim2.new(0, 220, 0, 40) hideRollGuiButton.Position = UDim2.new(0, 15, 0, 80) hideRollGuiButton.Text = "Hide Roll GUI: OFF" hideRollGuiButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60) hideRollGuiButton.TextColor3 = Color3.fromRGB(255, 255, 255) hideRollGuiButton.BorderSizePixel = 0 local isTeleportEnabled = false local isHideRollGuiEnabled = false local isDragging = false local dragStart, startPos frame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then isDragging = true dragStart = input.Position startPos = frame.Position end end) frame.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then isDragging = false end end) game:GetService("UserInputService").InputChanged:Connect(function(input) if isDragging and input.UserInputType == Enum.UserInputType.MouseMovement then local delta = input.Position - dragStart frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end end) teleportToggleButton.MouseButton1Click:Connect(function() isTeleportEnabled = not isTeleportEnabled teleportToggleButton.Text = "Teleport: " .. (isTeleportEnabled and "ON" or "OFF") end) hideRollGuiButton.MouseButton1Click:Connect(function() isHideRollGuiEnabled = not isHideRollGuiEnabled hideRollGuiButton.Text = "Hide Roll GUI: " .. (isHideRollGuiEnabled and "ON" or "OFF") local cardRollGui = player.PlayerGui:FindFirstChild("CardRoll") if cardRollGui then cardRollGui.Enabled = not isHideRollGuiEnabled end end) spawn(function() local playerButtons = player.PlayerGui.MainUI:FindFirstChild("PlayerButtons") while wait(0.1) do if isHideRollGuiEnabled and playerButtons then playerButtons.Visible = true end end end) spawn(function() while wait(1) do if isTeleportEnabled then local itemSpawner = workspace:FindFirstChild("ItemSpawner") if itemSpawner then for _, spawnerPart in pairs(itemSpawner:GetChildren()) do if spawnerPart:IsA("Part") and spawnerPart.Name == "Spawner" then local itemSpawned = spawnerPart:FindFirstChild("ItemSpawned") if itemSpawned and itemSpawned:IsA("BoolValue") and itemSpawned.Value == true then player.Character:MoveTo(spawnerPart.Position) break end end end end end end end)