Meteor Lite Blox Fruits Script

Roblox Scripts is what Roblox players and coders use to build interactive games. To be more specific, players use Lua scripts—a popular scripting and programming language.

BloxScript4You


We do not any harmful on your devices we always check it before we post online.
Instruction
1.Open Roblox And Start Playing
2.Click The Blue Circle To Copy The Script Code
3.Paste The Script Code Into Your Executor
4.Then Execute The Script Code
5.Enjoy
Use your dummy account first we are not responsible if your account getting Ban.
Script Code
local lplr = game.Players.LocalPlayer

local QuestData = loadstring(game:HttpGet("https://raw.githubusercontent.com/eixotic07/Bloxfruit/main/Autofarm%20Data.lua"))()
local WalkTween = loadstring(game:HttpGet("https://raw.githubusercontent.com/eixotic07/Utils/main/Universal%20Tween.lua"))()

-- No Cooldown

local CombatFrameworkOld = require(lplr.PlayerScripts.CombatFramework) 
require(game.ReplicatedStorage.Util.CameraShaker):Stop()

local CombatFramework = debug.getupvalues(CombatFrameworkOld)[2]
game:GetService("RunService").Stepped:Connect(function()
    CombatFramework.activeController.attacking = false
	CombatFramework.activeController.increment = 3
	CombatFramework.activeController.blocking = false
	CombatFramework.activeController.timeToNextBlock = 0
	CombatFramework.activeController.timeToNextAttack = 0
    CombatFramework.activeController.hitboxMagnitude = 54
end)

-- in-game functions

if game.PlaceId == 2753915549 then
    World = 1
elseif game.PlaceId == 4442272183 then
    World = 2
elseif game.PlaceId == 7449423635 then
    World = 3
end

function StartQuest(Enemy)
    Quest_Person, Quest_Data = QuestData.getQuest(Enemy)
    
    for i,v in pairs(Quest_Data) do
        if i == "CFramePos" then
            CFramePos = v
        elseif typeof(v) == "CFrame" then
            CFramePos = v
        end
    end

    if (Vector3.new(CFramePos.X, CFramePos.Y, CFramePos.Z) - lplr.Character.HumanoidRootPart.Position).Magnitude >= 10000 and Quest_Data.Entrance then
        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance", Quest_Data.Entrance)
        task.wait(0.4)
     else
        task.wait(1)
        WalkTween(lplr.Character.HumanoidRootPart, CFramePos, 300)
        task.wait(0.4)
        if (Vector3.new(CFramePos.X, CFramePos.Y, CFramePos.Z) - lplr.Character.HumanoidRootPart.Position).Magnitude <= 20 then
            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest", Quest_Data.QuestName, Quest_Data.LevelQuest)
            task.wait(0.5)
        end
    end
end

function UnEquipWeapon(Weapon)
    if game.Players.LocalPlayer.Character:FindFirstChild(Weapon) then
        game.Players.LocalPlayer.Character:FindFirstChild(Weapon).Parent = game.Players.LocalPlayer.Backpack
    end
end
    
function EquipWeapon(ToolSe)
    if game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe) then
        game.Players.LocalPlayer.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe))
    end
end

function Attack(Enemy)
    if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible then
        for i,v in pairs(game.Workspace.Enemies:GetChildren()) do
            if v:IsA("Model") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and v.Name:find(Enemy) then
                repeat task.wait()
                    if (v.HumanoidRootPart.Position - lplr.Character.PrimaryPart.Position).Magnitude <= 54 then
                        CombatFramework.activeController.hitboxMagnitude = 54
                        game:GetService("VirtualUser"):CaptureController()
                        game:GetService("VirtualUser"):Button1Down(Vector2.new(1000, 1000))
                    end
                    WalkTween(lplr.Character.HumanoidRootPart, CFrame.new(v.HumanoidRootPart.Position.X, v.HumanoidRootPart.Position.Y + 50, v.HumanoidRootPart.Position.Z), 400)
                until not v.Parent or v.Humanoid.Health <= 0
            else
                for i,v in pairs(game.Workspace._WorldOrigin.EnemySpawns:GetChildren()) do
                    if v.Name:find(Enemy) then
                        WalkTween(lplr.Character.HumanoidRootPart, v.CFrame, 300) break
                    end
                end
            end
        end
    else
        StartQuest(Enemy)
    end
end





local Meteor = loadstring(game:HttpGet('https://raw.githubusercontent.com/shlexware/Rayfield/main/source'))()

local Bloxburg = Meteor:CreateWindow({
    Name = "Meteor Lite : Bloxfruit",
    LoadingTitle = "Meteor Lite",
    LoadingSubtitle = "by eixotic07",
    ConfigurationSaving = { Enabled = true, FolderName = "MeteorLite", FileName = "Bloxburg" }
})

local Autofarm = Bloxburg:CreateTab("Autofarm")

local SelectedQuest = {Quest = "", Enabled = false, AutoSelect = false, FirstSea = "", SecondSea = ""}

table.insert(QuestData.FirstSea, "First Sea")
table.insert(QuestData.SecondSea, "Second Sea")
table.insert(QuestData.ThirdSea, "Third Sea")

FirstSeaD = Autofarm:CreateDropdown({
    Name = "Quest : FirstSea",
    Options = QuestData.FirstSea,
    Flag = "Dropdown1",
    CurrentOption = "First Sea",
    Callback = function(Option)
        SelectedQuest.Quest = Option
    end,
})

local SecondSeaD = Autofarm:CreateDropdown({
    Name = "Quest : SecondSea",
    Options = QuestData.SecondSea,
    Flag = "Dropdown2",
    CurrentOption = "Second Sea",
    Callback = function(Option)
        SelectedQuest.Quest = Option
    end,
})

local ThirdSeaD = Autofarm:CreateDropdown({
    Name = "Quest : ThirdSea",
    Options = QuestData.ThirdSea,
    Flag = "Dropdown3",
    CurrentOption = "Third Sea",
    Callback = function(Option)
        SelectedQuest.Quest = Option
    end,
})


Autofarm:CreateToggle({ Name = "Auto Select", CurrentValue = false, Flag = "Toggle2",
    Callback = function(Value)
        SelectedQuest.AutoSelect = Value
        
        while task.wait() do
            if not SelectedQuest.AutoSelect then break end

            SelectedEnemy = QuestData.CalculateLevel(tonumber(game.Players.LocalPlayer.PlayerGui.Main.Level.Text:sub(5)))

            for i,v in pairs(QuestData.Quests) do
                if v.EnemyName == SelectedEnemy then
                    if v.World == 1 and World == 1 then
                        FirstSeaD:Set(v.EnemyName)
                    elseif v.World == 2 and World == 2 then
                        SecondSeaD:Set(v.EnemyName)
                    elseif v.World == 3 and World == 3 then
                        ThirdSeaD:Set(v.EnemyName)
                    end
                end
            end
            
        end
    end
})

Autofarm:CreateSection("Quest Autofarm")

Autofarm:CreateToggle({ Name = "Quest Autofarm", CurrentValue = false, Flag = "Toggle1",
    Callback = function(Value)
        SelectedQuest.Enabled = Value

        while task.wait() do
            if not SelectedQuest.Enabled then break end

            Attack(SelectedQuest.Quest)
        end
    end
}) 

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