Silent Aim BIG Paintball Script

Roblox Scripts is what Roblox players and coders use to build interactive games. To be more specific, players use Lua scripts—a popular scripting and programming language.

BloxScript4You


We do not any harmful on your devices we always check it before we post online.
Instruction
1.Open Roblox And Start Playing
2.Click The Blue Circle To Copy The Script Code
3.Paste The Script Code Into Your Executor
4.Then Execute The Script Code
5.Enjoy
Use your dummy account first we are not responsible if your account getting Ban.
Script Code
repeat task.wait() until game:IsLoaded()
if not hookmetamethod then game.Players.LocalPlayer:Kick('your exploit is not supported') end
local players = game:GetService('Players')
local RunService = game:GetService('RunService')
local Teams = game:GetService('Teams')
local user_input_service = game:GetService('UserInputService')
local workspace = game:GetService('Workspace')
local camera = workspace.CurrentCamera
local wtvp = camera.WorldToViewportPoint
local localplayer = players.LocalPlayer
local function indexExists(object, index)
    local _, value = pcall(function() return object[index] end)
    return value
end
local function get_character(player) return indexExists(player, 'Character') end
local function get_mouse_location() return user_input_service:GetMouseLocation() end
local function is_alive(player) return player.Character and player.Character:FindFirstChild('Humanoid') and player.Character:FindFirstChild('Humanoid').Health > 0 end
local function is_team(player) return #Teams:GetChildren() > 0 and player.Team == localplayer.Team end
local function getClosestPlayerToCursor(fov)
    local maxDistance = fov or math.huge
    local closestPlayer = nil
    local closestPlayerDistance = math.huge
    for _, player in pairs(players:GetPlayers()) do
        if player ~= localplayer and not is_team(player) and get_character(player) and is_alive(player) then
            local pos, on_screen = wtvp(camera, get_character(player).Head.Position)
            if not on_screen then continue end
            local distance = (get_mouse_location() - Vector2.new(pos.X, pos.Y)).magnitude
            if distance <= maxDistance and distance < closestPlayerDistance then
                closestPlayer = player
                closestPlayerDistance = distance
            end
        end
    end
    return closestPlayer
end
shared.fov = 400
local circle = Drawing.new('Circle')
circle.Thickness = 2
circle.NumSides = 12
circle.Radius = shared.fov or 400
circle.Filled = false
circle.Transparency = 1
circle.Color = Color3.new(1, 0, 0.384313)
circle.Visible = true
local target = nil
RunService.Heartbeat:Connect(function(deltaTime)
    task.wait(deltaTime ^ 2)
    target = getClosestPlayerToCursor(shared.fov)
    circle.Position = get_mouse_location()
end)
local OldNamecall
OldNamecall = hookmetamethod(workspace, '__namecall', newcclosure(function(...)
    local args = { ... }
    local method = string.lower(getnamecallmethod())
    local caller = getcallingscript()
    if method == 'findpartonraywithwhitelist' and tostring(caller) == 'First Person Controller' then
        local HitPart = target and target.Character and target.Character.Head or nil
        if HitPart then
            local Origin = HitPart.Position + Vector3.new(0, 5, 0)
            local Direction = (HitPart.Position - Origin)
            args[2] = Ray.new(Origin, Direction)
            return OldNamecall(unpack(args))
        else
            return OldNamecall(...)
        end
    end
    return OldNamecall(...)
end)) 

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