Infinite Stamina Track & Field Mobile Script
Script
local rs = game:GetService("ReplicatedStorage") local plr = game:GetService("Players").LocalPlayer local sh = require(rs.Modules.Libraries.SpeedHandler) local function stam() for i,v in getgc(true) do if type(v) == "table" and rawget(v,"maxStamina") then if not isreadonly(v) then v.maxStamina = 999999 v.maxSpeed = 38 else makewritable(v) v.maxStamina = 999999 v.maxSpeed = 38 setreadonly(v, true) end end end for _,v in getupvalues(sh.WalkSpeed) do if type(v) == "number" then debug.setupvalue(sh.WalkSpeed, _, 999999) end end end stam() plr.CharacterAdded:Connect(stam) game:GetService("RunService").Heartbeat:Connect(stam)