Infinite Stamina Track & Field Mobile Script




Script
local rs = game:GetService("ReplicatedStorage")
local plr = game:GetService("Players").LocalPlayer
local sh = require(rs.Modules.Libraries.SpeedHandler)

local function stam()
    for i,v in getgc(true) do
        if type(v) == "table" and rawget(v,"maxStamina") then
            if not isreadonly(v) then
                v.maxStamina = 999999
                v.maxSpeed = 38
            else
                makewritable(v)
                v.maxStamina = 999999
                v.maxSpeed = 38
                setreadonly(v, true)
            end
        end
    end

    for _,v in getupvalues(sh.WalkSpeed) do
        if type(v) == "number" then
            debug.setupvalue(sh.WalkSpeed, _, 999999)
        end
    end
end

stam()

plr.CharacterAdded:Connect(stam)
game:GetService("RunService").Heartbeat:Connect(stam)


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