Teleport Rise to Royalty Mobile Script
Roblox Scripts is what Roblox players and coders use to build interactive games. To be more specific, players use Lua scripts a popular scripting and programming language.
Instruction
1.Open Roblox And Start Playing 2.Click The Blue Circle To Copy The Script Code 3.Paste The Script Code Into Your Executor 4.Then Execute The Script Code 5.Enjoy
Script Code
-- Create ScreenGui local screenGui = Instance.new("ScreenGui") screenGui.Parent = game.CoreGui screenGui.ResetOnSpawn = false -- Create the open/close button in the top-right corner local toggleButton = Instance.new("TextButton") toggleButton.Parent = screenGui toggleButton.Size = UDim2.new(0, 100, 0, 50) toggleButton.Position = UDim2.new(1, -110, 0, 10) -- Top-right corner toggleButton.Text = "Open" toggleButton.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) toggleButton.TextColor3 = Color3.new(1, 1, 1) -- Create the frame to hold the buttons (Initially invisible) local frame = Instance.new("Frame") frame.Parent = screenGui frame.Size = UDim2.new(0, 150, 0, 80) -- Compact frame size frame.Position = UDim2.new(0.5, -75, 0.5, -40) frame.BackgroundTransparency = 0.5 frame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) frame.Visible = false -- Initially hidden -- Create "Docks" button local docksButton = Instance.new("TextButton") docksButton.Parent = frame docksButton.Size = UDim2.new(0, 150, 0, 35) -- Smaller button size docksButton.Position = UDim2.new(0, 0, 0, 0) docksButton.Text = "Docks" docksButton.BackgroundColor3 = Color3.new(0, 0.5, 0.8) docksButton.TextColor3 = Color3.new(1, 1, 1) -- Create "Palace" button local palaceButton = Instance.new("TextButton") palaceButton.Parent = frame palaceButton.Size = UDim2.new(0, 150, 0, 35) -- Smaller button size palaceButton.Position = UDim2.new(0, 0, 0, 40) palaceButton.Text = "Palace" palaceButton.BackgroundColor3 = Color3.new(0.8, 0.5, 0) palaceButton.TextColor3 = Color3.new(1, 1, 1) -- Teleport locations local docksPosition = Vector3.new(-184.79580688476562, 21.837919235229492, 540.3627319335938) local palacePosition = Vector3.new(-178.2334747314453, 42.46976089477539, 2044.0440673828125) -- Debugging function local function debug(message) print("DEBUG: " .. message) end -- Function to make the player jump and teleport local function teleportTo(location) local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local humanoidRootPart = character:WaitForChild("HumanoidRootPart") -- Debugging message for starting the teleport debug("Making the player jump before teleporting") -- Make the player jump humanoid:ChangeState(Enum.HumanoidStateType.Jumping) -- Wait a brief moment to ensure the jump registers wait(0.1) -- Raise the teleportation location slightly to avoid collisions with ground local adjustedLocation = location + Vector3.new(0, 5, 0) -- Use PivotTo for reliable teleport character:PivotTo(CFrame.new(adjustedLocation)) -- Debugging message after teleport debug("Player teleported to: " .. tostring(adjustedLocation)) end -- Button click actions docksButton.MouseButton1Click:Connect(function() debug("Docks button clicked") teleportTo(docksPosition) end) palaceButton.MouseButton1Click:Connect(function() debug("Palace button clicked") teleportTo(palacePosition) end) -- Toggle the visibility of the frame with the open/close button toggleButton.MouseButton1Click:Connect(function() if frame.Visible then frame.Visible = false toggleButton.Text = "Open" debug("Frame closed") else frame.Visible = true toggleButton.Text = "Close" debug("Frame opened") end end)