Project Vertigo Miners Haven Script

Roblox Scripts is what Roblox players and coders use to build interactive games. To be more specific, players use Lua scripts—a popular scripting and programming language.

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Instruction
1.Open Roblox And Start Playing
2.Click The Blue Circle To Copy The Script Code
3.Paste The Script Code Into Your Executor
4.Then Execute The Script Code
5.Enjoy
Use your dummy account first we are not responsible if your account getting Ban.
Script Code
local repo = 'https://raw.githubusercontent.com/wally-rblx/LinoriaLib/main/'

local Library = loadstring(game:HttpGet(repo .. 'Library.lua'))()
local ThemeManager = loadstring(game:HttpGet(repo .. 'addons/ThemeManager.lua'))()
local SaveManager = loadstring(game:HttpGet(repo .. 'addons/SaveManager.lua'))()

local Window = Library:CreateWindow({
   Title = 'Project Vertigo | Miners Haven',
   Center = true,
   AutoShow = true,
})

Library.KeybindFrame.Visible = false; -- todo: add a function for this

Library:OnUnload(function()
   Library.Unloaded = true
end)

--Locals
local FetchItemModule = require(game:GetService("ReplicatedStorage").FetchItem)
local TycoonBase = game.Players.LocalPlayer.PlayerTycoon.Value.Base
local MyTycoon = game:GetService("Players").LocalPlayer.PlayerTycoon.Value
local MoneyLibary = require(game:GetService("ReplicatedStorage").MoneyLib)
local PlayersList = {}
if syn then request = syn.request end

--Functions
function GetUpgraders()
   tbl = {}
   for i,v in pairs(MyTycoon:GetChildren()) do
       if v:FindFirstChild("Model") and v.Model:FindFirstChild("Upgrade") then
           table.insert(tbl,v)
       elseif v:FindFirstChild("Model") and v.Model:FindFirstChild("Upgrader") then
           table.insert(tbl,v)
       elseif v:FindFirstChild("Model") and v.Model:FindFirstChild("Cannon") then
           table.insert(tbl,v)
       end
   end
   return tbl
end
function GetPlayers()
   table.clear(PlayersList)
   for i,v in pairs(game.Players:GetChildren()) do
       table.insert(PlayersList,v.Name)
   end
end
GetPlayers()
game.Players.PlayerAdded:Connect(function()
   GetPlayers()
end)
game.Players.PlayerRemoving:Connect(function()
   GetPlayers()
end)
function GetDropped()
   local tbl = {}
   for i,v in pairs(game:GetService("Workspace").DroppedParts[MyTycoon.Name]:GetChildren()) do
       table.insert(tbl,v)        
   end
   return tbl
end
function ShopItems()
   for i,v in pairs(getgc(true)) do
       if type(v) == "table" and rawget(v,"Miscs") then
           return v["All"]
       end
   end
end
function HasItem(Needed)
   if game:GetService("ReplicatedStorage").HasItem:InvokeServer(Needed) > 0 then
       return true
   end
   return false
end
function IsShopItem(Needed)
   for i,v in pairs(ShopItems()) do
       if tonumber(v.ItemId.Value) == tonumber(Needed) then
           return true
       end
   end
   return false
end


local Settings = {AutoLoopUpgrader=false,LayoutCopierSelected="1",LayoutPlayerSelected="",ItemTracker=false,WebhookLink="",LoopPulse=false,AutoPulse=false,LoopRemoteDrop=false,AutoLoadSetup=false,LoadAfter=5,ShouldReload=false,LayoutSelected=1,AutoRebirth=false,LoopUpgrader=false,SelectedUpgrader="nil",SelectedFurnace="nil"}
local Tabs = {Main = Window:AddTab('Main'),Layouts=Window:AddTab('Layouts'),['UI Settings'] = Window:AddTab('UI Settings'),}

local LayoutsTabbox = Tabs.Layouts:AddLeftTabbox()
local LayoutsTab = LayoutsTabbox:AddTab('Ores')

LayoutsTab:AddDropdown('LayoutPlayerSelected',{Values = PlayersList,Default = 2,Multi = false,Text = 'Player',})
LayoutsTab:AddDropdown('LayoutCopierSelected', {Values = {1,2,3},Default = 1,Multi = false,Text = 'Layout',})
LayoutsTab:AddButton('Build Layout', function()
   for i,v in pairs(game:GetService("HttpService"):JSONDecode(game:GetService("Players")[Settings.LayoutPlayerSelected].Layouts["Layout"..Settings.LayoutCopierSelected].Value)) do
       task.spawn(function()
           if HasItem(v["ItemId"]) == true then
               local TopLeft = TycoonBase.CFrame * CFrame.new(Vector3.new(TycoonBase.Size.X/2, 0, TycoonBase.Size.Z/2))
               local Position = TopLeft * Vector3.new(tonumber(v.Position[1]), tonumber(v.Position[2]), tonumber(v.Position[3]))
               local Rotation = Vector3.new(tonumber(v.Position[4]),tonumber(v.Position[5]),tonumber(v.Position[6]))
               local NewCf = CFrame.new(Position, Position + (Rotation * 5))
               game:GetService("ReplicatedStorage").PlaceItem:InvokeServer(FetchItemModule.Get(nil,v["ItemId"]).Name,NewCf,{TycoonBase})
               task.wait()
           elseif HasItem(v["ItemId"]) == false and IsShopItem(v["ItemId"]) == true and game:GetService("Players").LocalPlayer.PlayerGui.GUI.Money.Value >= game:GetService("ReplicatedStorage").Items[FetchItemModule.Get(nil,v["ItemId"]).Name].Cost.Value then
               game:GetService("ReplicatedStorage").BuyItem:InvokeServer(FetchItemModule.Get(nil,v["ItemId"]).Name,1)
               task.wait()
               local TopLeft = TycoonBase.CFrame * CFrame.new(Vector3.new(TycoonBase.Size.X/2, 0, TycoonBase.Size.Z/2))
               local Position = TopLeft * Vector3.new(tonumber(v.Position[1]), tonumber(v.Position[2]), tonumber(v.Position[3]))
               local Rotation = Vector3.new(tonumber(v.Position[4]),tonumber(v.Position[5]),tonumber(v.Position[6]))
               local NewCf = CFrame.new(Position, Position + (Rotation * 5))
               game:GetService("ReplicatedStorage").PlaceItem:InvokeServer(FetchItemModule.Get(nil,v["ItemId"]).Name,NewCf,{TycoonBase})
               task.wait()
           else
               if IsShopItem(v["ItemId"]) == true then
                   print("Cant Afford Item, "..FetchItemModule.Get(nil,v["ItemId"]).Name)
               else
                   print("Cant Find, "..FetchItemModule.Get(nil,v["ItemId"]).Name)
               end
           end
       end)
   end
end)

local OresTabbox = Tabs.Main:AddLeftTabbox()
local OresTab = OresTabbox:AddTab('Ores')
local RebirthTabbox = Tabs.Main:AddRightTabbox()
local RebirthTab = RebirthTabbox:AddTab('Rebirthing')
local MiscTabbox = Tabs.Main:AddLeftTabbox()
local MiscTab = MiscTabbox:AddTab('Misc')
local WebhookTabbox = Tabs.Main:AddRightTabbox()
local WebhookTab = WebhookTabbox:AddTab('Webhook')

OresTab:AddInput('SelectedUpgrader', {Default = 'Upgrader',Numeric = false,Finished = false,Text = 'Upgrader',Placeholder = 'Upgrader Name',})
OresTab:AddToggle('LoopUpgrader', {Text = 'Loop Upgrader',Default = false})
OresTab:AddToggle('AutoLoopUpgraders', {Text = 'Loop All Upgraders',Default = false})
OresTab:AddDivider()
OresTab:AddInput('SelectedFurnace', {Default = 'Furnace',Numeric = false,Finished = false,Text = 'Furnace',Placeholder = 'Furnace',})
OresTab:AddButton('Sell Ores', function()
   for i,v in pairs(GetDropped()) do
       if MyTycoon:FindFirstChild(Settings.SelectedFurnace) then
           firetouchinterest(v,MyTycoon[Settings.SelectedFurnace].Model.Lava,0)
           task.wait()
           firetouchinterest(v,MyTycoon[Settings.SelectedFurnace].Model.Lava,1)
       end
   end
end)

RebirthTab:AddToggle('AutoRebirth', {Text = 'Auto Rebirth',Default = false})
RebirthTab:AddToggle('AutoLoadSetup', {Text = 'Load Layout',Default = false})
RebirthTab:AddDropdown('LayoutSelected', {Values = {1,2,3},Default = 1,Multi = false,Text = 'Layout',})
RebirthTab:AddToggle('ShouldReload', {Text = 'Reload Layout',Default = false})
RebirthTab:AddSlider('LoadAfter', {Text = 'Reload After (s)',Default = 5,Min = 1,Max = 60,Rounding = 0,Compact = false,})

MiscTab:AddToggle('LoopProximtyPrompt', {Text = 'Auto Excavator',Default = false})
MiscTab:AddToggle('LoopRemoteDrop', {Text = 'Auto Remote',Default = false})
MiscTab:AddToggle('LoopPulse', {Text = 'Auto Pulse',Default = false})
MiscTab:AddButton('Get Free Daily Crate', function()
   firesignal(game:GetService("Players").LocalPlayer.PlayerGui.GUI.SpookMcDookShop.RedeemFrame.MouseButton1Click)
end)
MiscTab:AddDivider()
MiscTab:AddToggle('ToggleCraftsMan', {Text = 'Craftman Gui',Default = false})

WebhookTab:AddInput('WebhookLink', {Default = 'Link',Numeric = false,Finished = false,Text = 'Link',Placeholder = 'Link',})
WebhookTab:AddToggle('ItemTracker', {Text = 'Item Tracker',Default = false})

--Toggles
Toggles.ItemTracker:OnChanged(function()
   Settings.ItemTracker = Toggles.ItemTracker.Value
end)
Toggles.ToggleCraftsMan:OnChanged(function()
   game:GetService("Players").LocalPlayer.PlayerGui.GUI.Craftsman.Visible = Toggles.ToggleCraftsMan.Value
end)
Toggles.LoopPulse:OnChanged(function()
   Settings.LoopPulse = Toggles.LoopPulse.Value
   task.spawn(function()
       while Settings.LoopPulse == true do task.wait()
           if Settings.LoopPulse == true then
               game:GetService("ReplicatedStorage").Pulse:FireServer()
           end
       end
   end)
end)
Toggles.LoopRemoteDrop:OnChanged(function()
   Settings.LoopRemoteDrop = Toggles.LoopRemoteDrop.Value
   task.spawn(function()
       while Settings.LoopRemoteDrop == true do task.wait()
           if Settings.LoopRemoteDrop == true then
               game:GetService("ReplicatedStorage").RemoteDrop:FireServer()
           end
       end
   end)
end)
Toggles.AutoLoopUpgraders:OnChanged(function()
   Settings.AutoLoopUpgraders = Toggles.AutoLoopUpgraders.Value
   task.spawn(function()
       while Settings.AutoLoopUpgraders do task.wait()
           if Settings.AutoLoopUpgraders then
               for i,v2 in pairs(GetDropped()) do
                   for i2,v in pairs(GetUpgraders()) do
                       if v.Model:FindFirstChild("Upgrade") then
                           firetouchinterest(v2,v.Model.Upgrade,0)
                           task.wait()
                           firetouchinterest(v2,v.Model.Upgrade,1)
                       elseif v.Model:FindFirstChild("Upgrader") then
                           firetouchinterest(v2,v.Model.Upgrader,0)
                           task.wait()
                           firetouchinterest(v2,v.Model.Upgrader,1)
                       elseif v.Model:FindFirstChild("Cannon") then
                           firetouchinterest(v2,v.Model.Cannon,0)
                           task.wait()
                           firetouchinterest(v2,v.Model.Cannon,1)
                       end
                   end
               end
           end
       end
   end)
end)
Toggles.LoopUpgrader:OnChanged(function()
   Settings.LoopUpgrader = Toggles.LoopUpgrader.Value
   task.spawn(function()
       while Settings.LoopUpgrader do task.wait()
           if Settings.LoopUpgrader then
               for i,v in pairs(GetDropped()) do
                   if MyTycoon:FindFirstChild(Settings.SelectedUpgrader) and MyTycoon[Settings.SelectedUpgrader].Model:FindFirstChild("Upgrade") then
                       firetouchinterest(v,MyTycoon[Settings.SelectedUpgrader].Model.Upgrade,0)
                       task.wait()
                       firetouchinterest(v,MyTycoon[Settings.SelectedUpgrader].Model.Upgrade,1)
                   elseif MyTycoon:FindFirstChild(Settings.SelectedUpgrader) and MyTycoon[Settings.SelectedUpgrader].Model:FindFirstChild("Upgrader") then
                       firetouchinterest(v,MyTycoon[Settings.SelectedUpgrader].Model.Upgrader,0)
                       task.wait()
                       firetouchinterest(v,MyTycoon[Settings.SelectedUpgrader].Model.Upgrader,1)
                   elseif MyTycoon:FindFirstChild(Settings.SelectedUpgrader) and MyTycoon[Settings.SelectedUpgrader].Model:FindFirstChild("Cannon") then
                       firetouchinterest(v,MyTycoon[Settings.SelectedUpgrader].Model.Cannon,0)
                       task.wait()
                       firetouchinterest(v,MyTycoon[Settings.SelectedUpgrader].Model.Cannon,1)
                   end
               end
           end
       end
   end)
end)
Toggles.LoopProximtyPrompt:OnChanged(function()
   Settings.LoopProximtyPrompt = Toggles.LoopProximtyPrompt.Value
   task.spawn(function()
       while Settings.LoopProximtyPrompt do task.wait()
           if Settings.LoopProximtyPrompt then
               for i,v in pairs(MyTycoon:GetChildren()) do
                   if string.find(v.Name,"Excavator") then
                      fireproximityprompt(v.Model.Internal.ProximityPrompt)
                   end
               end
           end
       end
   end)
end)
Toggles.AutoRebirth:OnChanged(function()
   Settings.AutoRebirth = Toggles.AutoRebirth.Value
   task.spawn(function()
       while Settings.AutoRebirth do task.wait()
           if game:GetService("Players").LocalPlayer.PlayerGui.GUI.Money.Value >= MoneyLibary.RebornPrice(game:GetService("Players").LocalPlayer) and (game:GetService("Players").LocalPlayer.PlayerTycoon.Value:GetPivot().p - game.Players.LocalPlayer.Character:GetPivot().p).Magnitude <= 150 and Settings.AutoRebirth  == true then
               game:GetService("ReplicatedStorage").Rebirth:InvokeServer(26)
               if Settings.AutoLoadSetup == true then
                   game:GetService("ReplicatedStorage").Layouts:InvokeServer("Load","Layout"..Settings.LayoutSelected)
                   if Settings.ShouldReload == true then
                       task.wait(Settings.LoadAfter)
                       game:GetService("ReplicatedStorage").Layouts:InvokeServer("Load","Layout"..Settings.LayoutSelected)
                   end
               end
           end
       end
   end)
end)
Toggles.AutoLoadSetup:OnChanged(function()
   Settings.AutoLoadSetup = Toggles.AutoLoadSetup.Value
end)
Toggles.ShouldReload:OnChanged(function()
   Settings.ShouldReload = Toggles.ShouldReload.Value
end)

game:GetService("Players").LocalPlayer.PlayerGui.GUI.Notifications.ChildAdded:Connect(function(v)
   if v.Name == "ItemTemplate" or "ItemTemplateMini" and v:FindFirstChild("Title") and v:FindFirstChild("Tier") and v:FindFirstChild("Icon") and Settings.ItemTracker == true then
       local ImageId = v.Icon.Image
       if string.find(ImageId,"rbxasset") then
          ImageId = string.split(tostring(v.Icon.Image),"//")[2]
       end
       local ImageData = game:GetService("HttpService"):JSONDecode(request({Url="https://thumbnails.roblox.com/v1/assets?assetIds="..tonumber(ImageId).."&returnPolicy=PlaceHolder&size=512x512&format=Png&isCircular=false"}).Body)
       local ImageLink = ImageData.data[1]["imageUrl"]
       local Data = {["embeds"]= {{
           ["title"] = "**New Item**",
           ["fields"] = {
               {
                   ["name"] = ":page_facing_up: **Item**",
                   ["value"] =  tostring("```\n"..v.Title.Text.."```"),
                   ["inline"] = true
               },
               {
                   ["name"] = (":arrow_up: **Tier**"),
                   ["value"] =  tostring("```\n"..v.Tier.Text.."```"),
                   ["inline"] = true
               },
           },
       ["color"] = tonumber("0x"..tostring(string.split((string.format("#%02X%02X%02X", v.BackgroundColor3.R * 0xFF,v.BackgroundColor3.G * 0xFF, v.BackgroundColor3.B * 0xFF)),"#")[2])),
       ["footer"] = {["text"] = "Project Vertigo | "..os.date()},
       ["thumbnail"] = {["url"]=tostring(ImageLink)}
       }}
   }
   
       request({Url = Settings.WebhookLink.."?wait=true", Body =  game:GetService("HttpService"):JSONEncode(Data), Method = "POST", Headers = {["content-type"] = "application/json"}})
   end
end)


--Options
Options.WebhookLink:OnChanged(function()
   Settings.WebhookLink = Options.WebhookLink.Value
end)
Options.SelectedUpgrader:OnChanged(function()
   Settings.SelectedUpgrader = Options.SelectedUpgrader.Value
end)
Options.SelectedFurnace:OnChanged(function()
   Settings.SelectedFurnace = Options.SelectedFurnace.Value
end)
Options.LayoutSelected:OnChanged(function()
   Settings.LayoutSelected = Options.LayoutSelected.Value
end)
Options.LoadAfter:OnChanged(function()
   Settings.LoadAfter = Options.LoadAfter.Value
end)
Options.LayoutCopierSelected:OnChanged(function()
   Settings.LayoutCopierSelected = Options.LayoutCopierSelected.Value
end)
Options.LayoutPlayerSelected:OnChanged(function()
   Settings.LayoutPlayerSelected = Options.LayoutPlayerSelected.Value
end)

local MenuGroup = Tabs['UI Settings']:AddLeftGroupbox('Menu')
MenuGroup:AddButton('Unload', function() Library:Unload() end)
MenuGroup:AddLabel('Menu bind'):AddKeyPicker('MenuKeybind', { Default = 'End', NoUI = true, Text = 'Menu keybind' })
Library.ToggleKeybind = Options.MenuKeybind -- Allows you to have a custom keybind for the menu
ThemeManager:SetLibrary(Library)
SaveManager:SetLibrary(Library)
SaveManager:IgnoreThemeSettings()
SaveManager:SetIgnoreIndexes({ 'MenuKeybind' })
ThemeManager:SetFolder('ProjectVertigo')
SaveManager:SetFolder('ProjectVertigo/MinersHaven')
SaveManager:BuildConfigSection(Tabs['UI Settings'])
ThemeManager:ApplyToTab(Tabs['UI Settings'])
SaveManager:LoadAutoloadConfig()  

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