Ezpi NGU CLICKER SIM Script

Roblox Scripts is what Roblox players and coders use to build interactive games. To be more specific, players use Lua scripts—a popular scripting and programming language.

BloxScript4You


We do not any harmful on your devices we always check it before we post online.
Instruction
1.Open Roblox And Start Playing
2.Click The Blue Circle To Copy The Script Code
3.Paste The Script Code Into Your Executor
4.Then Execute The Script Code
5.Enjoy
Use your dummy account first we are not responsible if your account getting Ban.
Script Code
--// Service \\--
local Players = game:GetService("Players")

--// Variable \\--
local Player = Players.LocalPlayer

--// UI Library \\--
local File = writefile and readfile or false
local Library = false
Success, Library = pcall(function()
    return readfile("uwuware UI.lua")
end)
if Success == false then
    Library = game:HttpGet('https://raw.githubusercontent.com/Just-Egg-Salad/roblox-scripts/main/uwuware')
    if File then
        writefile("uwuware UI.lua", Library)
    end
end
Library = loadstring(Library)()
local Window = Library:CreateWindow("Clicker by Ezpi")
Window:AddToggle({
    text = "Click",
    callback = function()
        while Library.flags.Click and task.wait() do
            local Tool = Player.Character and Player.Character:FindFirstChildOfClass("Tool")
            if Tool then
                Tool:Activate()
                Tool:Deactivate()
            elseif Player.Character then
                local BackTool = Player.Backpack:FindFirstChildOfClass("Tool")
                if BackTool then
                    BackTool.Parent = Player.Character
                    task.wait(0.1)
                end
            end
        end
    end
})
Window:AddToggle({
    text = "Upgrade",
    callback = function()
        local Upgrades = Player.PlayerGui.ScreenGui["UpgradeMenu_Frame"]["Upgrades_ScrollingFrame"]
        while Library.flags.Upgrade and task.wait(0.1) do
            for _, A_1 in next, Upgrades:GetChildren() do
                if A_1:IsA("Frame") and A_1.Purchase_TxtBtn.Text ~= "MAX" then
                    firesignal(A_1.Purchase_TxtBtn.Activated)
                end
            end
        end
    end
})
Window:AddToggle({
    text = "Pet Evolve",
    flag = "Pet",
    callback = function()
        local PetGui = Player.PlayerGui.ScreenGui["Pet_Frame"]
        while Library.flags.Pet and task.wait(0.1) do
            if PetGui.Evolve_TxtBtn.Visible == true then
                firesignal(PetGui.Evolve_TxtBtn.Activated)
            end
            for _, Btn in next, PetGui.Quest_Frame:GetChildren() do
                if Btn:IsA("Frame") and Btn.Full_TxtBtn.Visible == false and Btn.MaxBar_Frame.CurrentBar_Frame.Size == UDim2.new(1, 0, 1, 0) then
                    firesignal(Btn.Feed_TxtBtn.Activated)
                end
            end
        end
    end
})
Library:Init()
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